(All numbers used here are example only) My proposal is too give looters an 8 hour timebank to fill. For example, if a looter wins, add a 2 hour cooldown to that team. That team can still loot as long as the total cooldown timebank is less than 8 hours. Why? This function would especially target botters who are able to programmatically select teams that they know will not reinforce, since cooldown is theoretically only added if a looter wins. Reducing frustration and stress for human looters: Human looters will feel a bit better knowing that atleast their cooldown timebank is decreasing when they fail to beat captcha. They can also rest easy knowing that their timebank will be at 0 when they wake up.