In order to get the word out Crabada needs to create hype: example : for one week battle for mental health : get a few influencers ie in the gaming world or none and a mental health non profit on board and say this week we will give back 5% to mental health. On a smaller scope go into every mobile gaming group on FB and other social media groups in social media start talking about crabada how amazing it is as from a users perspective.
The goal is create hype or something trending : mental health is trending at the moment massively. Secondly use the social media platform groups locally and go group by group talking about crabada and creating an affiliate program in the process so the group admin can benefit some how: so its a win win
These ideas are just very rough just top of my head: I would need to do a bit deeper analysis on the types of people that play crabada are and then market to them : even create ads in mobile games that people play that suits the players of crabadas user base
Kind regards
If you require more information I am happy to help Crabada succeed