• Create a new game mode called Scavenging
- Players can send any amount of crabs on a Scavenging mission
- Scavenging mission requires 24 energy per crab per day and lasts until the player ends the mission
- Random scavenging crabs are selected for rewards every few minutes
- A global value of rewards per day can be specified for example 10,000 CRA
- This amount is then randomly distributed between all scavenging crabs throughout the day
- If there are too many crabs or crab is unlucky it will not find many rewards
- Any other token or combination of tokens can be specified as rewards
- This is a passive game mode and will be very attractive to crab collectors who do not have time to click