Method of developing crab skill traits with tus
planned
Mustafa Kuzgun
greetings to everyone, in my suggestion here, I would like to present another feature that will contribute to the tusk burning mechanism. As it is known, every crab has eye and gripper skills, but we can use these skills to the opponent with either 10% chance or 20% chance.I think we can increase these chances by 1 percent by pressing the crabs plus in a way that does not affect the mechanics of the game much.If I give an example, prime class bitcoin can affect the eye stun feature with a 20 percent chance for 1 turn, but by developing crab, we can increase this chance rate by the amount determined by the team at each level, so we will spend more keys.it works in both adventure and arena mode
RonAssistBot
planned
The rework/rebalance of skills and effects is something we already working on. We will have also the "upgradability" along the road as well
utkan
👍