Too much too fast
gary chayko
The issue of your reducing the rewards for the idle game and suggesting that the idle game was a beta to get people to play the battle game has two effects. Firstly those that only wanted an idle game will feel rightfully deceived by your team as many put very large sums of money to play!! Secondly not everyone came to battle as that takes both time and energy something we all don’t have
j
john davey
I invested 4K, and my friend 30K to the game which clearly states Battle or Idle Play and Earn. I believe the idle segment is an important segment to the ecosystem and threatening to reduce the Whitepaper rewards by up to 90% is not encouraging future participation. I think the ecosystem is in a perfect place for growth with a very low cost for entry. A realistic ROI would be 1 year not 60 days. ROI in beginning was never going to last as game progressed. Basic supply and demand. Biggest plus it is a good game both battle and idle